1Generate: Tap the big button to get random story elements.
2Lock: Like a card? Tap it to LOCK it 🔒. It won't change next time.
3Improvise: Start the timer and tell a story connecting all 4 elements!
Goal: Foster creativity, fluency, and quick thinking.
- Warm-up: Use purely random generation for quick 1-minute stories.
- Writing Prompt: Generate a set, lock it, and have the whole class write a story based on the same prompt.
- Roleplay: Assign students the roles of Hero and Villain.